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Thursday, April 5, 2012

3F00 Contribution Project

Total Engine Concepts presents:

An Interview with Kev Greene

Lead level designer and co-project lead of 'Skrik & the Synapse', Kev Greene, talks about his experience with the class, the design of one of the game's levels, and the successes and failures he endured through the project.

'Skrik & the Synapse' is a game prototype made designed by Total Engine Concepts, a group of third year Interactive Arts and Science students at Brock University. The game was made using the Unreal Development Kit. The game will hopefully launch at the end of April 2012.

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My experience within IASC 3F00 has been an interesting one. Originally just assuming the role of lead level designer, I was able to create concepts for all of the levels in the original game design for Skrik & the Synapse. Over the course of two semesters, I have pretty much assumed the role of co-project manager, on top of being lead level designer and have a great say in the way the game is developed. The majority of my time has been spent building one of the levels of Skrik & the Synapse, deemed the ‘Jealousy’ level. This project will outline the major steps I went through in terms of building this world, as well as the setbacks and pitfalls associated with the level and the project.

Conceptualization

http://i.imgur.com/0HNLH.jpg

When I first designed this level, it was meant to be one of the filler levels, in which if we ran into some problems and needed to axe a level, this one would be first on the chopping block. But after I designed it in Google Sketchup (pictured above), I really liked the layout of the level as well as the recovering parts of the self aspect, which no other level did. What it really turned into was a rival to the tutorial level in terms of size and length.

First Build in UDK

http://i.imgur.com/nPCYk.jpg

With a basic idea in hand, I went about creating the level in UDK. One of the major hindrances my team of level designers faced was that we did not have much experience working with UDK. Early in the project development, our team relied on internet tutorials and outside learning. Above is the earliest picture of the level in UDK, with just terrain painted.

http://i.imgur.com/7KS82.jpg

Feeling that the level lacked personality and depth, I decided to draw upon one of the concepts of our Anger level (which took place in a cave in a mountain), and link the levels by adding in a mountain range to the Jealousy level. The above picture shows an early concept of the mountain range added to the changing terrain. As well, the first signs of the caves were dug out of the terrain.

Transforming the World

http://i.imgur.com/BMRNP.jpg

Pictured above is my first attempt at turning the world into a forest, as was the original plan for the level. Unbeknownst to me, I was working with some relatively high poly static mesh trees that severely lagged the level. The basic shape of the level and layout is formed as well.

http://i.imgur.com/vXW7K.jpg

After working with the trees, I started to change some parts of the level’s elevation, picturing moving up and down throughout the level. Here the makings of the bridge and pathways are being developed.

http://i.imgur.com/Kh849.jpg

Pictured above is one of the main draws of the level: the linking caves. Designed as part of the terrain, they were some of the most challenging aspects of the level build. After tweaking each individual part of the terrain, I was able to come out with what I think is a great looking cave. Definitely not built the correct way, but still achieves the same impact.

Big Jump

http://i.imgur.com/OMhsr.jpg

Here is a quick look at the completely populated level. Drastic change, eh? Custom meshes, skybox, and proper trees flood the world, as well as changes in lighting and fog give the level an eerie glow.

http://i.imgur.com/otGnq.jpg

Here is an up close look at the shrine, surrounded by trees and rocks: A little different than the original concept.

http://i.imgur.com/7beXi.jpg

In the original design, we did not think about the population in the level. Being such a big level, and with a noticeable gap in the level not being utilized, we decided to make it look like the goblins had homes and were living in the hills.

http://i.imgur.com/dJRvT.jpg

The level had taken a dramatic jump in terms of lighting when we introduced the brain skybox into the world. Things just seemed to fall into place and changes in the elevation in the level really add a distinct feel to the level.

This course has been quite an eye-opener in terms of what is needed to build a video game from a concept to actualization. It has in fact weeded out the contributors from the ones who wish to float by and not contribute. I now know who I can depend on and who I can trust to build a game with. It has been quite an interesting ride, and has definitely prepared me to deal with building a new game next year.

Tuesday, September 20, 2011

Look at this old space

Wow, just took the time to look through this old blog and some of the posts I have made in the past. Really didn't offer much out to the world huh? haha. Made a lot of promises but never really delivered. Anyways, this thing is just another medium for getting me to write more and suggest my thoughts. No more challenges, no more promises. This thing is just for me to write stuff I want to write about. Kinda bringing it back, as it could be perceived.

I post what I wanna post.

First off, song I can't get out of my head.

Check it out.


Feels kinda good to be back! =)

Friday, April 1, 2011

Challenge Failed

School work has just been to overbearing that I have completely forgot about my challenge for this month.

I'm just way to behind to keep going, so I'm gonna stop now, because I still don't have time to keep doing this challenge.

I'll try and stick to a new challenge in the summer. =)

Kevvv

Saturday, March 26, 2011

Day 18 - A Song That You Love But Rarely Listen To

A song that I love but rarely listen to?

Velvet Revolver - Slither


I really love this song, and its a shame I don't play it more often. By far, their best song. I just have forgotten about them since they've been on hiatus since 2009, with no lead singer anymore. I guess I should get back to listening to them, haha.

Day 17 - A Song That Makes You Want To Dance

A song that makes me want to dance?

Muse - Undisclosed Desires


I really love this song, the beat just gets me moving! haha

Thursday, March 24, 2011

Day 16 - A Song That Has Made You Cry

A song that has made me cry?

Diamond Rio - One More Day (With You)


This song always reminds me of my uncle, who was the most kindest, sincere person in the whole world. When my parents told me he had passed, it was one of the worst days of my life. And the lyrics of this song always get to me.

Day 15 - A Song You Sing When You're Drunk

A song I sing when I'm drunk?

FRIDAY! lol no, I don't know all the words. haha

It changes... last time, it was:

Eminem - 'Till I Collapse


It was more of a duet, with me taking the chorus, haha.

Day 14 - A Song You Love Singing Along To

A song I love singing along to?

THERE ARE SOOO MANY! haha

Pretty much any GN'R song (as I know all the lyrics...)
but I always sing along to this song...

Guns N' Roses - Better


I love this song. Plain and simple. haha

Monday, March 21, 2011

Day 13 - A Song That Reminds You Of A Former Friend

***EDIT: WOOT! 100 BLOG POSTS! I'M MOVING ON UP TO THE EAST SIDE!

A song that reminds me of a former friend?

Guns N' Roses - You're Crazy (Acoustic)


Although there are two versions of the song, I feel the acoustic version suits this person more. This person was all-around crazy and stupid and I'm just glad I got them out of my life. If I was still friends with this person, I wouldn't be the person I am today, and I really am grateful for the fact that we're not friends anymore.

Sunday, March 20, 2011

Day 12 - Last Song You Heard

The last song I heard?

Kings of Leon - Revelry


By far, my favourite Kings of Leon song. Give it a listen, it just mellows me out totally and the lyrics are great. I don't know what else to say, other than listen to it. It's really good, trust me.